﻿using System;
using Microsoft.Xna.Framework;

namespace MyCraft.Minecraft_2D.Blocs
{
    class Cobblestone : Bloc
    {
        #region Attributs
        #endregion

        #region Constructeur
        public Cobblestone(double timer)
            : base(timer, 100)
        {
            _light = -8;
            _minLight = 0;
            _id = 9;
            _name = "Cobblestone";
            _percent = 0;
            _color = Color.DimGray;
        }
        #endregion

        #region Proprietes
        #endregion

        #region Methodes
        public override TypeBloc OnNew(Block bloc)
        {
            return TypeBloc.None;
        }
        #endregion
    }
}
